I worked with the FragDolls of Ubisoft to create a complete graphic identity for the Community Game Development webseries.
On the show, viewers joined CGD’s Game Programmer & Show Host to give input and make content for a game they create together and learn about different aspects of game programing during a live broadcast. The logo design calls back to the pixel art of 8-bit games of the past to portray pieces of the ‘community’ coming together to form CGD, as well as showing CGD giving back to the world. Each episode required show graphics, art assets for each game, and advertisements for each episode to be designed.
• A look at the logo design process.
• Examples of some weekly advertisements.
• A screenshot from the first episode.
• A social media banner featuring our PAC-MAN lesson.
• Some more elaborate assets created from the lesson on Space Invaders.
• T-shirt designs for fans of the show and the Dev team.
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